DeletedUser3505
Guest
And haha, the irony escaped me there for a moment, but you've merged again
That was a product of our own doing. The alliance that had been formed was very effective... apparently too effective heh.Hm. The game is definitely flawed, the start of the server was interesting and actionpacked, but now it's just slowly dieing
Slowly dying...yeh it is.Though i dont blame people for leaving tbh.Like some people are in the mindset right now of why bother fighting when someone who is 10x my size 146 x 10 = 1mill k+ and they just send wave after wave of MA/LC nukes at 76% without even caring that they may be killed because they know eventually they will kill whatever is inside the village.WHILST doing the same to several players at once.... So no i dont blame anyone in particular for killing the serverHm. The game is definitely flawed, the start of the server was interesting and actionpacked, but now it's just slowly dieing
Yeah, I'm not blaming anyone, I think the game is flawed
TW1 in my opinion isn't too bad with the circle jerk of old players tbh.Due to the different tribe limits your bound to get atleast some new players in every oldie tribe.The nature of the game makes it VERY hard for a new player to be successful. TW1 has the same issue, the older players know everyone and tend to band together and there isnt alot of new players being taught how to play from the upper echelon cause they dont want to take the time or their tribe is full...or its easier to feed on them (sad but true lol).
also the amount of time/commitment to this kinda game that is needed to be an upper echelon player can be steep especially in wars. With a free game it kinda makes players more willing to drop the game since there isnt much investment.
totally offtopic... but lc cost 4 food and MA cost 5 food. if they both trade one for one with one cost spear/swords/archers then no one would ever buy them. If you think logically each lc/ma should be as good as 4-5 defensive units depending on which type it is and what type is weak etc..TW1 in my opinion isn't too bad with the circle jerk of old players tbh.Due to the different tribe limits your bound to get atleast some new players in every oldie tribe.
also has anyone noticed how despite the fact a defender may have 200% morale and their attacker only 87% with 2k infantry each defending and 2k ma/lc attacking the defender still loses? lmao
hmm... so using the same logic if i attack with 15k axes against only 2k HC with 200% and i lost i have the right to complain about defence being too unbalance/overpowered ?? i always thought it's about provisions worth not troops count ... i didn't know i was wrong