DeletedUser1594
Guest
I know it's early but lets do a top 10 tribe rating system, these always end up fun.
Tribe #1 United We Stand (UWS)
Obvious MRT. They surround the core multiple provinces away and recruited members until they maxed out, they are recruited in bunches which probably will help them out in areas, but overall very hard for the tribe to stay together
Tribe #2 Avengers (AVG)
Another obvious MRT. This tribe has already disbanded once and reformed. A lot of money players, they have a lot of villages in the core which but as you can see they have players all over the place, a lot of them are going to get hung out to dry in the outskirts, while the core will probably stick it out for a while. The main issue is once the outside falls apart the core will be attacked from all sides as they have no side of the map to lean against.
Tribe #3 Imperium (IMP)
A tribe that originally started out mrting, and then cut back and put a 100 player limit, which is a good move early on. Some of the other tribes have set their limits lower which builds more camaraderie but also at a greater risk if players go inactive. A lot of high ranked players so far, I like this tribe long term.
Tribe #4 Province Monsters (P.M.)
A tribe with a lot of members, currently at 126, but most of the members are located in the NW, which will make them strong and hard to take down, I do feel bad for the members in the south as they won't be able to sustain. Interested in what this tribe becomes
Tribe #5 Orion (-O-)
Tribe I am running, a lot of players from en3, with a tribe limit. Picked up players that were doing well, we are pretty closely knit, but need to work out some kinks as a lot of us haven't played in a new world in months. Experience and camaraderie are definitely our strengths.
Tribe #6 Espada (EPD)
This is currently the best tribe in this world. Very close knit recruiting has it's hands in the core with a lot of players wrapped around it. Lot of experience as they have played multiple worlds together and are successful. Currently highest ppm, this is a tribe I would imagine being around for a long while.
Tribe #7 Veni Vidi Vici (VVV)
MRT, that started a few days in. There tribe is a lot of provinces from the core and encompasses pretty much the SE to the NW, almost 3/4 of the map. There is not a lot of hope long term for something like that, but I guess you have to try something
Tribe #8 League of Legends (LOL)
MRT, with a majority of the players in the east, they have less members then VVV, but are nowhere near as spread out at them. The players in the SW are kind of hung out to dry but if the east works together they could pose a problem.
Tribe #9 Burgerland (BLT)
This one confuses me, they have some players near the core in the SW, and then they have a bunch of players on the rim, it's almost like the core players have built themselves a tribe when they get rimmed. Definitely one of the weirder tribe configurations, I guess the one thing they got going for them is pretty much everyone is in the SW...
Tribe #10 Hyperion II (_H_)
I don't even know what to say, something obviously happened with the original Hyperion, so hopefully they got everything together. A lot of players in the core and south of it, another tribe I thought was pretty good, so we'll see how they bounce back
I invite you all to do a review, if you don't like mine, I don't care.