So the workd ended a lot earlier, from that one of two things can be deduced, either the world ended because of mergers or the competition of enemies was by far the lowest of any world. The fact that emr had 108 million dbp and there isnt a tribe that has anywhere near that offensively, further confirms that either you brought in the players attacking you, or your eney was so bad suiciding faithless nukes into you on a regular basis. en1 was a gold standard world for a long time, but that world is ending as they themself brought in players from the second tribe, but they also have been open for 1.5 years. Based on stats alone there is no world that is as competitive and war heavy as Juval. EN2 has been a long running great world, en5, en7 is down to 2 tribes battling, en8 has been over for months it's just a formality of them reaching the %, en10,en11,en12 are solid worlds with multiple large tribes battling. The rest of the worlds are newer so need more time for them to develop.
Why are you even commenting on a world you have no idea about? I mean looking at your previous comments on the EN3 forums it looks like you world died when the #1 tribe merged with another top tribe and killed off the world (deja vu?).
JD is right in the sense that our world was much younger, but also EN9 had the lowest player count by a VERY long shot (between 10k-15k on average, also EN7 was an exception) compared to all worlds apart from the newer worlds of EN14 onwards. Coupled with the fact EN9 most likely had the lowest active player count (probably in the 200s at best) and you've got a great composition for a fast ending world. The world died off pretty early when the top tribe (WTB) took in almost every player in the top 100 and effectively killed the world. I worked very hard for 6 months to turn around the world from a complete win to a total reversal and a win for my tribe (who was ranked 3rd or 4th at the time of my promotion to founder).
Another point to make is that a lot of WTB's biggest hitters deleted/were booted from WTB at the end of the war. That again adds another reason why no tribe compares to us in terms of DBP. We also booted a lot of our players who were rimmed by WTB (probably 20ish members with a total of 40m dbp) to make room for the new players coming in. EMR has 108m to InActive's 77m DBP. Uhhhhhh, what? Talk about merging to victory.
As to reiterate what JD said, our world came out later much and ended a few months after EN3 did. EN3 had a much longer time to accumulate OBP compared to us. We had ~8 and a half months compared to EN3's 12 month life span. That's 3 and a half more months of gaining bash points. Please don't bother counting the months in between the "closing" and the actual server closing, only 5-10 players were still actively playing as soon as the world ended.
Soo.. what's your point? EMR has more def points than InActive. EN9 was around 3 and a half months less than EN3 and the player base on EN9 was dramatically less than any other world of its time excluding EN7. As I've already said, I had to end the world by taking in those 18 players. They were simply too far south of ALL my members for us to finish the world in any realistic time frame; that's why I said it was MOSTLY warring.
If you want to continue this discussion, feel free to PM me.