I want to see some more about the Wars and Politics. The North West has been a little interesting lately, but no one seems to care about the World Politics anymore. I want to know what Top 10's are warring, ect. That affects the political landscape, so it definitely is needed.
I predict a Rim tribe winning this one, because everyone just gets bored of winning a game that is too easy with out all of the crazy experienced tribes...
To my knowledge politics in the NW and core go as far as TFR and WAR being allied (we can all see where that is going...) against 404 but i think it is one of those wars where nothing really happens apart from a lot of shouting. All the other tribes in this area (Kings, KoH, MIV etc...) apart from SWG seem to have dissolved into the bigger tribes namely WAR and TFR. I will try and do a basic rundown of the tribes in the area.
Overall Map:
Map of the NW area (just enlarged and re-centered):
so:
TFR (a tribe from en12/11 where i believe where they are doing quite well) seem to have populated the inner-core and are starting to starve themselves by the looks of things with players becoming desperate for new targets as:
1.) they have blocked themselves in recruiting all the active players in the core (literally it is just solid TFR and barbs with the odd 50-300 point villa thrown in...)
2.) they have made their only real food source/ expansion room their ally
Despite these problems the tribe does show promise and it will be interesting to see how they go about solving this.
WAR a mass recruiting tribe populating the outer-core that has come up many times from pretty much every world i have ever started (must be over six or seven worlds) and dates back as far as Alnwick. I am yet to see a world they have been ultimately successful and they consistently seem to do well in the early stages and begin to fall apart around week 6/7 when most of the good players leave. But who knows? This world might be the one. At the moment they seem to be headed towards struggling from the same problems as TFR, with their supply of inactives soon running out and Barbs also being an unsustainable food source.
SWG (I will try to keep this as neutral as possible but i am sure it will have some sway on my part...) A new tribe created by long-term TW2 and TW1 players who were a part of the original W1N crew on castel (and the latter W1N1 etc...) and have all had extensive play on Alnwick as well. Populating the outer core and allied with TFR this tribe looks to show good potential with growing room and a core group of experienced players. Apart from a few skirmishes with WAR so far it has been relatively untested, but this is to be expected for a tribe and world in its early stages. At present the threat of being swamped seems to be the only problem and It will be interesting to see how we progress.
404 populating the rim of the 'tribified' world I do not know an awful lot about this tribe but from a quick look it appears to be either half populated by AFK players or very late starters (most likely a combination of both) with the other half being a mixed bag with both good and semi active players present. It could either go two ways with the weaker less active players being eaten up by the village starved WAR and TFR leaving the remaining active ones the choice between dissolving or working as a group. If they work together they could be successful but they may suffer from being too spread out to function effectively.
Hope you found it useful.
Mebill