The Zipser Burg Newsletter
Issue: 1 The Beginning
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What is covered
Introduction
RRR (Ramblings,Rumors, and Rants)
Map(commentary)
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Introduction
For those of you who don't know me I am Shekel Finder, sheks, sf, shekel, I'm sure some other ones that aren't PG. I have been playing since EN3, and have done some successful ranking threads for en11/en22 so now I'll try my best on this one.
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RRR (Ramblings, Rumors, and Rants)
I guess the first thing that everyone wants to discuss in regards to this world is clearly, which Yakuza tribe is the real one...yea I know no one really cared about that. The more pressing issue is the copious amounts of 51 pointers and barbs in this world. I can see the negativity of it, but it actually will make this world interesting. On the map that I will show below you will see the massive gaps created causing massive spacing and will allow many tribes in many different areas to grow. The core is cluttered with players and tribes, even if that gets settled, they will have to work their way out to the large amounts of tribes on the rims that will be inching their way in. It will take a lot of crappy barb nobling and slow building but I think it can be exciting. I have also noticed on the forums, that several features were not active for this world, so hopefully all that gets resolved.
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Map, tribe stats
1.
NewWorldOrder(NWO) - Tribe with the most amount of points, large bp(2nd), top 3 crowners in the tribe. Most of their players don't kick back with any real prior stats, which has led me to believe that these could be former players with new names(I'm smart). 30 players in the top 100, crowned tribe skills to 19, claims to not be an MRT, has some punching bags in the tribe though. Lack of spacing in the tribe name and boring profile would lead me to not trust them.
2.
Templars(TEM) - Tribe that is right behind NWO, ahead of them in the killing department. They have their share of quality crowner's as well and have 25 in the top 100. Tribe skill is 9 . Profile is a good generic informative profile, probably a bit much with 4 diplomats but we'll give them a pass on that.
3.
Knights Of Hell(KOH) - Tribe located in the middle as well, problem is they are lacking the crowner's. So far a sub-1 OBP-DBP ratio, which looks like they are being targeted early on. 0 players in the top 100, tribe skill of 4. Very informative profile, has all sorts of rules, which I'm sure at least 38 of the 40 people in the tribe have yet to read, but other than that good luck.
4.
AVENGERS(AVG) - Our first tribe located away from the mid, they are located in both the SE and SW. I have seen this AVENGERS tribe in multiple worlds, so not sure if there is any ties to previous worlds. Most of the players are probably in BP still so battle stats are a bit early, but so far looking good. 6 players in top 100, level 5 tribe skill. Profile and short and a bit geekish, but at least they have the cool captain America shied logo.
5.
The Devils Brigade(TDB) - Another tribe out of the middle but the first one in the crowded NW. They have some bp stats going so I guess the action has started up there. Spread along the whole quadrant, might be a bit much to maintain but we will see, also a player located in the SE is pretty odd, probably will only take 6 days for support to land. 1 player in top 100, tribe skill 6. Profile is extremely short, doesn't even tell me who is in charge.
6.
#TeamStrong(STR) - Our lone tribe in the NE, bp stats are starting to happen as there appears to be some life in the NE. STR is the biggest tribe there so we will see if that remains. 1 player in top 100, tribe skill 6. Profile is good, but hashtag...
7.
The Northewest Alliance(NWA) - Our second tribe in the NW, couple players are in the south but at least they are in the west. I find the spread of this tribe interesting as they have some on the rim and some that managed to get in during the scripting of bogus accounts. Pretty aggressive already as they are 4th in obp. 4 players in top 100, tribe skill of 6. Profile is good would give two thumbs up if they were all the players were in the NW but, hey no one's perfect.
8.
.Yakuza.(.Y.) - Third tribe in the NW. This tribe has been around for a bunch of worlds. Spread good among the rim in the NW, with plenty of competition, should be interesting to see what happens there. Tribe is already out attacking as the bp is rising. 1 player in top 100, tribe skill of 6. Same tribe profile as the other worlds, CeeRo must save it on his desktop or something.
9.
The Brotherhood of Steel(BOS) - Core tribe that has absolutely no shot of being successful. Trying to recruit whole provinces usually does not work out well. It stunts your growth and obviously there is a weak link somewhere which an enemy tribe will figure out. 4 players in top 100, tribe skill of 4. Profile is short, doesn't matter they won't be around for long.
10.
Play For Fun(PFF) - Another core tribe though this one has a much better shot than the previous 2. Located in the southern portion of the core, if they play their cards right they can jump up quickly. OBP puts them at 4. 4 players in top 100, tribe skill of 4. Profile is very short but I guess they play for fun.
Shekel's Power Rankings
1. NWO
2. TEM
3. NWA
4. PFF
5. TDB
6. .Y.
7. AVG
8. STR
9. KOH
10. BOS