DeletedUser
Guest
This is how the server will end. A handful of players left on each side just trying to out-wait each other. No big war, no doublecrossing, no strategy.....just the tribe with a sadder life than the next.
Seriously, how many players were actually rimmed? The twstats info for each tribe is littered with inactive player carcasses kicked out once their bones were picked clean by scavengers. They weren't conquered, there was no battle, they were defeated by boredom.
Ultimately a tribe will win when a few players will be beaten by slightly more than a few players in the other tribe in one final battle. Then, tired and bruised, they pick themselves up from the blood stained arena floor, raise their arms to the sky celebrate with a 50,000 person crowd eager to see the end result and .... (crickets).
All 49,994 other players/spectators are gone. They've moved on with their lives and couldn't care less how the world played out. Long ago bored, they've moved on to the next time sync and have long forgotten the time spent watching time slow down when playing Tribalwars. The only thing they remember was that the only thing keeping them playing so long was the time already spent playing. They didn't want to quit or else all that time would simply be a waste. Ultimately, they all gave in having learned one thing...
No way in hell will I play that game again...
Seriously, how many players were actually rimmed? The twstats info for each tribe is littered with inactive player carcasses kicked out once their bones were picked clean by scavengers. They weren't conquered, there was no battle, they were defeated by boredom.
Ultimately a tribe will win when a few players will be beaten by slightly more than a few players in the other tribe in one final battle. Then, tired and bruised, they pick themselves up from the blood stained arena floor, raise their arms to the sky celebrate with a 50,000 person crowd eager to see the end result and .... (crickets).
All 49,994 other players/spectators are gone. They've moved on with their lives and couldn't care less how the world played out. Long ago bored, they've moved on to the next time sync and have long forgotten the time spent watching time slow down when playing Tribalwars. The only thing they remember was that the only thing keeping them playing so long was the time already spent playing. They didn't want to quit or else all that time would simply be a waste. Ultimately, they all gave in having learned one thing...
No way in hell will I play that game again...