DeletedUser299
Guest
When sending support troops from the mobile app, the tribe skills feature halving the travel speed is not reflected in the timing estimate.
When recruiting units, the time stated in the first screen is not correct as it does not reflect the various bonuses like tribe skills.
You cannot see your own support units in a village in the city overview screen like you can on the browser version.
Village filters do not stack. For example if I select 2 filters I get villages where either filter applies rather than where both filters apply, which is what I would want.
When viewing the city overview screen of a city you are attacking, you do not see the names of the villages you sent your attacks from. You do see the correct coordinates but you see the name of the target village rather than where you sent it from.
When you have been attacked and the troops are returning to their home village, these still show up in the village overview. Its hard to differentiate between attacks that are still incoming and ones that are going home.
When scrolling through your villages the map jumps back to centre each new village in the view. This makes it horrendous, if not near impossible, to send attacks or spies from multiple villages, as the map keeps jumping away from your desired target each time.
Please provide an option for in game notifications to be deactivated. I do not need to be told every time I recruit a spy that I have recruited a spy, or any other number of notifications that I do not need.
Please fix the 'report not found' bug which happens sometimes when I attach a report to a message.
Scrolling to the south east does not carry any 'momentum' with it, like it does in all the other directions.
These are long standing issues and would massively help usability of the mobile app if fixed.
Regards
Dan
When recruiting units, the time stated in the first screen is not correct as it does not reflect the various bonuses like tribe skills.
You cannot see your own support units in a village in the city overview screen like you can on the browser version.
Village filters do not stack. For example if I select 2 filters I get villages where either filter applies rather than where both filters apply, which is what I would want.
When viewing the city overview screen of a city you are attacking, you do not see the names of the villages you sent your attacks from. You do see the correct coordinates but you see the name of the target village rather than where you sent it from.
When you have been attacked and the troops are returning to their home village, these still show up in the village overview. Its hard to differentiate between attacks that are still incoming and ones that are going home.
When scrolling through your villages the map jumps back to centre each new village in the view. This makes it horrendous, if not near impossible, to send attacks or spies from multiple villages, as the map keeps jumping away from your desired target each time.
Please provide an option for in game notifications to be deactivated. I do not need to be told every time I recruit a spy that I have recruited a spy, or any other number of notifications that I do not need.
Please fix the 'report not found' bug which happens sometimes when I attach a report to a message.
Scrolling to the south east does not carry any 'momentum' with it, like it does in all the other directions.
These are long standing issues and would massively help usability of the mobile app if fixed.
Regards
Dan
Last edited by a staff member: