DeletedUser
Guest
As the world is ending, I just wanted to tell my little experience on en13, as it was the first time for me playing TW2 and I had a lot of fun - after and before getting bashed to 2 villages around Christmas. I think this game lives from the little stories everyone experiences during such a long time - not necessarily the biggest battles. My message is pretty much: it pays off to keep on going, particularly after a huge loss.
I started pretty late into the game, which was not a big deal, I was surrounded by other newbies somewhere in the south-eastern quadrant of the world. I figured out how to use hot keys, send my first attack with 5 nobles and realized: that doesn't work. Started to get better fast. I asked LoD to join, they never responded - joined LOY. LOY disbanded quickly, and I founded my own tribe SWC - which lasted about 1 month. In the west, Barbaric Plague was approaching, towards the east and south, we were surrounded by LoD.
Short story: SWC didn't survive a coordinated attack by LoD because no one had experience with coordinated attacks and lost courage just by seeing the number of fake attacks. At that time, I was in contact with OneAlpha and Euraniel, to allow players from SWC to join BP. In the end, almost everyone from SWC gave up and I ended up joining BP almost alone. I was, however, still surrounded by LoD - who hesitated attacking BP for a while.
This didn't last long. There was a huge wave of inactive BP members around Christmas - OneAlpha left, Euraniel's house burned down, another one lost his job. Once LoD realized I was alone, it was quick: Ezrael nobled about 8 barbs in my province. From the north, RLP gained ground on BP inactives. I internalled myself towards the east, but it wasn't fast enough. From my last village with nobles, I send a train to the core where kendawg offered me a barb:
On the current Map, this was at area 2: https://pictr.com/images/2016/05/25/86db7e0926a1e0fb38109b8575c6800c.png
I was somehow relieved, because being surrounded by enemies in 2 hr nobling distance is very time consuming No one knew me in my new area and no one suspected any danger from a 10.000 pt player. I didn't trust my new area, located in-between SI and TIG/ZRG. Volker then offered me a new shelter far in the north, I internalled 3 villages (see area 5 on the map). I also nobled 1 barb far in the east (area 6), just out of safety reasons. I didn't want to disappear again.
At the same time, I tried to stay somewhere in the south-east and took some villages (area 3), but LoD/RLP grew too fast and there was no backup available, BP-members kept going inactive. It was the turning point of the world: BP was surrounded by enemies and more and more players went inactive.
Somewhere then, Metalbunny took over head of tribe and managed to somehow organize internalling of inactive members. We kicked those who nobled barbs or didn't participate, I think this was a huge motivation for everyone because messages of enemies nobling tribevillages started to get fewer. I somehow expected that MB would sooner or later quit, like all other tribeleaders, just because of the huge amount of time that is required to manage and coordinate a big tribe. He didn't
I gained ground in the north (area 5). No one noticed me, and those who saw a 100.000 pt player with 8 million bash didn't care (or dare) to touch. When you're new somewhere, players seem to concentrate on the old rivalries and ignore those that join in late. I was never attacked in any coordinated manner again since I lost my ground to LoD.
Anyway, IMAN started to noble RLP's somewhere North of the Core, and Metalbunny recommended I need a new home, so I took area 7.
A few weeks ago, Bananas joined, and I moved again to the south (area 8), to noble the last active RLP's and finally get back to my first home province. I landed again in 1 today, not sure there's enough time to take back all former villages though
If I'd start again, I think I would try to spread out earlier - and not cluster all villages in one region. It takes out the pressure - enemies can see your villages too, and will go for those players first who can be eliminated quickly, rather than painstakingly noble one village after the other from a player who spread over a huge area. It is also more difficult to estimate from where targets are drawing their support if villages are spread all over the world - mass spies are usually focused on one region, to detect weak spots. While the beginning of the game was interesting and fun, it was also really time intensive, I couldn't do it again! I had so much fun after starting new in mid-game!
Well, Cheers to everyone, it was (is) a fun world!
I started pretty late into the game, which was not a big deal, I was surrounded by other newbies somewhere in the south-eastern quadrant of the world. I figured out how to use hot keys, send my first attack with 5 nobles and realized: that doesn't work. Started to get better fast. I asked LoD to join, they never responded - joined LOY. LOY disbanded quickly, and I founded my own tribe SWC - which lasted about 1 month. In the west, Barbaric Plague was approaching, towards the east and south, we were surrounded by LoD.
Short story: SWC didn't survive a coordinated attack by LoD because no one had experience with coordinated attacks and lost courage just by seeing the number of fake attacks. At that time, I was in contact with OneAlpha and Euraniel, to allow players from SWC to join BP. In the end, almost everyone from SWC gave up and I ended up joining BP almost alone. I was, however, still surrounded by LoD - who hesitated attacking BP for a while.
This didn't last long. There was a huge wave of inactive BP members around Christmas - OneAlpha left, Euraniel's house burned down, another one lost his job. Once LoD realized I was alone, it was quick: Ezrael nobled about 8 barbs in my province. From the north, RLP gained ground on BP inactives. I internalled myself towards the east, but it wasn't fast enough. From my last village with nobles, I send a train to the core where kendawg offered me a barb:
On the current Map, this was at area 2: https://pictr.com/images/2016/05/25/86db7e0926a1e0fb38109b8575c6800c.png
I was somehow relieved, because being surrounded by enemies in 2 hr nobling distance is very time consuming No one knew me in my new area and no one suspected any danger from a 10.000 pt player. I didn't trust my new area, located in-between SI and TIG/ZRG. Volker then offered me a new shelter far in the north, I internalled 3 villages (see area 5 on the map). I also nobled 1 barb far in the east (area 6), just out of safety reasons. I didn't want to disappear again.
At the same time, I tried to stay somewhere in the south-east and took some villages (area 3), but LoD/RLP grew too fast and there was no backup available, BP-members kept going inactive. It was the turning point of the world: BP was surrounded by enemies and more and more players went inactive.
Somewhere then, Metalbunny took over head of tribe and managed to somehow organize internalling of inactive members. We kicked those who nobled barbs or didn't participate, I think this was a huge motivation for everyone because messages of enemies nobling tribevillages started to get fewer. I somehow expected that MB would sooner or later quit, like all other tribeleaders, just because of the huge amount of time that is required to manage and coordinate a big tribe. He didn't
I gained ground in the north (area 5). No one noticed me, and those who saw a 100.000 pt player with 8 million bash didn't care (or dare) to touch. When you're new somewhere, players seem to concentrate on the old rivalries and ignore those that join in late. I was never attacked in any coordinated manner again since I lost my ground to LoD.
Anyway, IMAN started to noble RLP's somewhere North of the Core, and Metalbunny recommended I need a new home, so I took area 7.
A few weeks ago, Bananas joined, and I moved again to the south (area 8), to noble the last active RLP's and finally get back to my first home province. I landed again in 1 today, not sure there's enough time to take back all former villages though
If I'd start again, I think I would try to spread out earlier - and not cluster all villages in one region. It takes out the pressure - enemies can see your villages too, and will go for those players first who can be eliminated quickly, rather than painstakingly noble one village after the other from a player who spread over a huge area. It is also more difficult to estimate from where targets are drawing their support if villages are spread all over the world - mass spies are usually focused on one region, to detect weak spots. While the beginning of the game was interesting and fun, it was also really time intensive, I couldn't do it again! I had so much fun after starting new in mid-game!
Well, Cheers to everyone, it was (is) a fun world!