I wanna rate jalend too! XXXDDDDDXDXXXXDDDXDXDX
Points: 5/5 Your rate of growth and current standing are both good.
OD: 5/5 Your offensive bash has more that kept up with your points, 'nuff said.
Position(Area): 3/5 Most of your villas are far from the front, although that is changing.
Profile: 2/5 Your village names are spaghetti at best. jalend pls.
Reputation: 5/5 them goats
Tribe: 10/5 breddy good tribe you got there :^)
Other: -5/5 -5 for heavy ****posting.
Total 25/35 (35/35 if the ****posting is considered funposting)
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As for the rest of the chatter (I lost this b/c it logged me out; I'll edit it in):
Increase in points over the past 10 days due to new members:
W11: ~5 million points
!AC: ~1 million points
-1-: ~0 million points
It seems rather obvious, who is actually reliant on "recruiting". !AC's increase due to new members is negligible relative to their overall score, accounting for only 3-4% of it. ~17% of W11's score, however, is from people who have joined over the last 10 days. While score, of course, isn't everything, it does give a rough approximation of a tribe's current strength, as it varies with the amount of villages, and the degree to which they are built up (which is good to a point). Bashpoints are more of a summation of strength over time, while points indicate current strength (although the rate at which bashpoints (and normal points) are accumulated is the most accurate indicator, even though it is slightly more complicated).
1/5 of a tribe being "new" isn't inherently a bad thing, but even shortly after W11's formation, this "exclusive club" of players, as it has long been known to be (perhaps wrongly so over the past few months), let in a large portion of CES, a tribe they were at war with up until that point. Since then, there has been a steady flow of similar, albeit smaller-scale occurances, bringing members into W11, "recruiting". A recent example of this would be the players W11 pulled in from Legacy. This may just be me and my years of experience talking, but that isn't how one builds a cohesive and loyal tribe--layer after layer of players from a myraid of different bordering tribes. It reeks of some sense of urgency/danger, and makes it easy for other tribes to slip in spies.
From all I've seen, W11 seems to recruit just about anyone near their periphery that is breathing, and has relatively "enough" points. Furthermore, the "enough" part seems to have dropped precipitously over time. This brings up something I'm curious about; to what extent has W11 been "recruiting" people? There have been plenty of instances of this, but I doubt I have the full picture (though I do have my extrapolations). This far into the game, being dependant on fresh blood is dangerous, as there is little fresh blood left.
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As for claims of -1- being a mass recruitment tribe, it really isn't, at least in the way you would think. Previously, information has been kept scarce as to maintain obscurity, but that time has mostly passed by now.
Initially, in the SW, just outside of the core areas, there was BAN/B4N, as can be observed early on in the map thread, dating back until at least october. It seemed to be basically like any other mass recruitment tribe, but the pool from which we were recruiting was different. We were recruiting new members from a place with a very strong-headed and "for-the-cause" kind of community culture. It was initially just a joke, but as you could imagine, 5 months in, it has long ceased being a joke. Because of the source of our recruits, we mass recruited to our hearts content, and filled up 2 entire tribes. We even considered starting up a 3rd tribe, but didn't have sufficient leadership resources for that (one of the primary limits to our growth early on), and that tribe died stillborn, bringing our recruitment temporarily to a halt, as we learned to play, consolidated our positions, and got rid of those who didn't stick with the game. During this pause in recruitment, the rim continued to move outward, leaving us between it and the core.
some new tribes begun forming on the rim, namely SGD and CL. there were some others, but those two were the most notable. As things work, SGD, an expanding tribe, next to us, came into conflict with us, a conflict that lasted until a ceasefire occured a week or two before we merged. I'll basically just talk about SGD, b/c CL has become entirely irrelevant, being mostly either absorbed into SGD or conquered by us over time anyways. SGD was a more traditional MR tribe, having the entirety of the rim as it moved as a source of recruits, up until we restarted recruitment again much later (see: "oyvey"). MR tribes generally dont tend to stick together well, but SGD's multi-month long struggle with BAN/B4N forged them together. due to BAN/B4N slipping spies into SGD, and some various other similar exchanges related to the war, some ties between the two tribes were formed during the war. CPS, the 3rd tribe that was part of the merger, played a large part in that.
Over time, people on both sides gradually dropped out, leaving both tribes more empty than they were previously accustomed to. BAN/B4N (at this point, recruitment was robust once again, and rim people transfered to B4N, while core people transfered to BAN. It was a semi-successful attempt at flanking SGD) was weak at the center, to the point where W1N[1] and SGD had just managed to reach eachother in the middle, while BAN was eating away at SGD in the north and (especially) south. One of SGD's biggest grievences against BAN/B4N (what directly led to the war, actually) was the "joking" thing that initially characterized BAN/B4N, as our sense of humor wasn't something universally shared, to put it simply. As of january, a combination of the end of that grievence in practical terms(as mentioned before, it was no longer a joke 3-4 months into the game), warming relations through CPS and high-level dialogues, and the formation of threatening tribes outside of the SW, led us to union. Months of communalism and relatively static borders in the SW have led to a stable tribe that I'm content with. There are, of course, still flaws, but they are something we work on.
During/Immediately after the merge, a few members of CES that we were working with (some spies and such) were let in. Additionally, in response to !AC taking in what was left of CL, we took in TC (a bit passive-aggressive of us :^) ) There really hasn't been any "mass recruitment" for quite a while, and even when there was, it wasn't the traditionally detrimental kind you probably thought it was before.
that's prolly approx what I had before. If our history is to be articulated, it might as well be articulated well. (lel shekel pls)