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Offense / Defense Village Build

DeletedUser1280

Guest
Hi All, Just a quick question, does anyone have a idea or example of a standard Offense and Defense Village Build? Including Building and Troops layout.

I understand it's not always the same, but just want to get an idea of Lv 30 Farm to even out building and troops.

Tks.
 

DeletedUser430

Guest
If you looking for a basic defensive build I would go with something like 7200 spear, 7200 sword, 3000 archer. Very simple build and it alone will take 2 nukes to clear.
 

DeletedUser486

Guest
coolnite7;n15915 said:
If you looking for a basic defensive build I would go with something like 7200 spear, 7200 sword, 3000 archer. Very simple build and it alone will take 2 nukes to clear.
Will you run a sim, 2500 mounted archers, 900 berserkers and 250 rams against that?
 

DeletedUser

Guest
i would say your answer is HC :D but to each his own...

7200 + 7200 + 3000 vs 2900HC

defend stats(infantry, cavalry, ranged):
---------------------------------
1182000 810000 756000 vs 580000 464000 522000

costs(wood clay iron):
---------------------------------
1392000 954000 1476000 vs 580000 435000 1740000

recruitment time(with barracks lvl 20, but what is important, you can build HC 2.05 times faster):
---------------------------------
~47 days vs ~23 days

HC is also fast and has solid attack strength
 

DeletedUser430

Guest
Yatogami;n15919 said:
Will you run a sim, 2500 mounted archers, 900 berserkers and 250 rams against that?

1qN00w0.png




Tasilakosil;n15982 said:
i would say your answer is HC :D but to each his own...

7200 + 7200 + 3000 vs 2900HC

defend stats(infantry, cavalry, ranged):
---------------------------------
1182000 810000 756000 vs 580000 464000 522000

costs(wood clay iron):
---------------------------------
1392000 954000 1476000 vs 580000 435000 1740000

recruitment time(with barracks lvl 20, but what is important, you can build HC 2.05 times faster):
---------------------------------
~47 days vs ~23 days

HC is also fast and has solid attack strength

4zva6ZY.png



Any thing else you want me to run?
 

DeletedUser1288

Guest
coolnite7;n16022 said:
Any thing else you want me to run?

Could you please try

7000 Axe, 1000 LC, 1000 MA, 300 Rams V 2700 HC and 120 Trebuchet

and

7000 Axe, 1000 LC, 1000 MA, 300 Rams V 7000 spears, 6000 Swords, 3200 Archers and 120 Trebuchet

Thanks:)
 

DeletedUser430

Guest
7000 Axe, 1000 LC, 1000 MA, 300 Rams V 2700 HC and 120 Trebuchet
doTh02n.png




7000 Axe, 1000 LC, 1000 MA, 300 Rams V 7000 spears, 6000 Swords, 3200 Archers and 120 Trebuchet
6ymTh1y.png


Anything else let me know.
 

DeletedUser1280

Guest
Actually, I am more looking for the building list of a defense and offense village, such as Lv 30 Warhouse, Farm, Headquarter, etc...
 

DeletedUser430

Guest
So you are wanting to know the best build for Defensive village and Offensive village? If correct will defensive village have academy? Will offensive village have high market ect...? Let me know and I'll be glad to check.
 

DeletedUser

Guest
there is a list of all buildings with farm provisions for each building and lvl, dont be lazy and do the check yourself :D however, i would say that for village with units you need maxed resources, maxed warehouse, maxed farmes and maxed barracks of course, i cant think of anything else that would be essential. if you have villages that are "off limits" you dont even need walls, use catapults to dispose of any building you might not need, you could even level down headquarters and free some space, but of course, sabotages might be little annoying if successful. as far as market vs academy goes, high lvl market takes much more farm spaces than the academy.

for a village that is supposed to withstand and attack or 2, you have to add headquarters, walls and hospital.


ps: not sure who's idea it was to go with 7K axes and 1K of cavalry and 1K of mounted archers but if my math is correct, its not exactly a good idea. for most powerful attacks, the army should consist of 1 attack type only. Also, the more axemen you want to use, the longer it takes to recruit your amy.
 

DeletedUser430

Guest
Tasilakosil;n16047 said:
there is a list of all buildings with farm provisions for each building and lvl, dont be lazy and do the check yourself :D however, i would say that for village with units you need maxed resources, maxed warehouse, maxed farmes and maxed barracks of course, i cant think of anything else that would be essential. if you have villages that are "off limits" you dont even need walls, use catapults to dispose of any building you might not need, you could even level down headquarters and free some space, but of course, sabotages might be little annoying if successful. as far as market vs academy goes, high lvl market takes much more farm spaces than the academy.

for a village that is supposed to withstand and attack or 2, you have to add headquarters, walls and hospital.


ps: not sure who's idea it was to go with 7K axes and 1K of cavalry and 1K of mounted archers but if my math is correct, its not exactly a good idea. for most powerful attacks, the army should consist of 1 attack type only. Also, the more axemen you want to use, the longer it takes to recruit your amy.
Sorry I'm going to have to decline this one. I guess I'm too lazy to check :D

Anyone else have any troop builds they would like me to test please let me know.
 

DeletedUser

Guest
Hey coolnite, do you still have the build I requested on the another thread on a similar topic?
 

DeletedUser430

Guest
Syzygy05;n16058 said:
Hey coolnite, do you still have the build I requested on the another thread on a similar topic?
I new there was something I forgot. I will check for you right now I am very sorry you have waited this long.

***Coming soon Syzygy report***
 

DeletedUser

Guest
You're a busy guy coolnite. No need to apologize. I for one am very grateful for the all the work you put into this forum.
 

DeletedUser430

Guest
Different Province No Church:
6000 axes, 2000 LC, 875 MA, 230 rams --->No Church Village
vs.
7000 sp, 7000 sw, 2000 archers
IbV1GLY.png



6000 axes, 2000 LC, 875 MA, 230 rams --->No Church Village
vs.
3750 sp, 3750 archers, 2000 HC
HXhoni7.png






Same Province Church:
3600 axes, 1500 LC, 750 MA, 230 rams --->Church Village
vs.
7000 sp, 7000 sw, 2000 archers
4XhP6L6.png


3600 axes, 1500 LC, 750 MA, 230 rams --->Church Village
vs
3750 sp, 3750 archers, 2000 HC
zUBDSqk.png



3600 axes, 1500 LC, 750 MA, 230 rams --->Church Village
vs.
7000 sp, 2000HC
KVKsrNw.png
 

DeletedUser430

Guest
When I attack "with no church" it was 50% combat strength.
 

DeletedUser

Guest
Can you run a couple nukes against:
4.5k Spears
4.5k Swords
3k Archers
1,250 Hcav
150 Trebuchets

I'd like to see how offensive nukes stack up against those.
 

DeletedUser430

Guest
Sure would are there any restrictions?

1. Offensive builds?
2. Same province? (for 100% combat strength) or 2 separate province (combat strength 50%)
3. Paladin? (offense/defense?) weapon( Y/N)
 
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