After playing the game for a month - month and a half, and learning the game mechanics and seeing how the game works, these are my observations:
1. Instant recruitment and building
Should not exist as there is no point of free to play player to train troops for days/weeks while the pay to win can just train them in 15-30 minutes. Same with buildings.
Having them in game removes the balance between free to play and pay to win in a way that free to play cant fight back, it is also false advertisement since this game states its a strategy game.
2. Dishonorable behavior(cheating)
It exists in every game sadly, but the admins should be more active and punish the cheaters, also to inform players of the result, because if people are kept in the dark they start to lose trust in the game management.
3. Gwendoline game
If the number 1 is applied then the Gwendoline game time frame is ok. I would just make a restriction that nobles won on the wheel can be only placed in a village that has an Academy. Since free to play can't redistribute nobles in other villages, and in that way shorten the noble travel time.
Suggestions on how to make money that doesn't damage the games balance:
1. Resource packs
If you remove instant recruit/build, then selling resources wont damage the game in balance, because free to play can be active and farm it.
This way pay to win can spend their money on resources and not trouble themselves with farming. (which is a very boring task)
2. Village skins, Avatar skins, Army skins
Every village on the map looks the same, by adding more skins players can show of their wealth in fashionable looks. Will also break monotonous look of the game.
That is it from me, I am open to discuss any points I have state, feel free to add the ones I missed.
I can also give a suggestion how to make the game more pay to win, but then I want to be paid
1. Instant recruitment and building
Should not exist as there is no point of free to play player to train troops for days/weeks while the pay to win can just train them in 15-30 minutes. Same with buildings.
Having them in game removes the balance between free to play and pay to win in a way that free to play cant fight back, it is also false advertisement since this game states its a strategy game.
2. Dishonorable behavior(cheating)
It exists in every game sadly, but the admins should be more active and punish the cheaters, also to inform players of the result, because if people are kept in the dark they start to lose trust in the game management.
3. Gwendoline game
If the number 1 is applied then the Gwendoline game time frame is ok. I would just make a restriction that nobles won on the wheel can be only placed in a village that has an Academy. Since free to play can't redistribute nobles in other villages, and in that way shorten the noble travel time.
Suggestions on how to make money that doesn't damage the games balance:
1. Resource packs
If you remove instant recruit/build, then selling resources wont damage the game in balance, because free to play can be active and farm it.
This way pay to win can spend their money on resources and not trouble themselves with farming. (which is a very boring task)
2. Village skins, Avatar skins, Army skins
Every village on the map looks the same, by adding more skins players can show of their wealth in fashionable looks. Will also break monotonous look of the game.
That is it from me, I am open to discuss any points I have state, feel free to add the ones I missed.
I can also give a suggestion how to make the game more pay to win, but then I want to be paid