I understand that bit about hit points, but how is ram damage calculated - is it for example if 1 ram = 1 hitpoint, thus a lv14 wall with 10 hitpoints needs 10 rams to take it down 1 level?
Is there any documentation from the delvs that contain this information like there was on tw
Just an idea:
When we look at hitpoints, it might be a sum: lvl 14 wall has 83 hitpoints. At level 20, it would be 171, slightly lower than 213 from TW 1 but still close.
But I think it's more likely that old tables are still valid for TW 2.