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Audio cues

DeletedUser

Guest
Hey,

I'm having a very hard time figuring out exactly what the vast majority of this game's audio cues are actually for. Yeah, sometimes it's clear why the sound has been triggered, such as a troop order finishing or a new report coming in, but other times the noise will go off about 4-5 times in a minute when there is nothing going on.

Is there any way of customising this so it isn't useless and annoying? Or is it just bugged out at the moment?
 

DeletedUser572

Guest
They trigger when:

-Your troops attack a village
-Your troops return to your village
-A building is ready
-Your barracks have finished a queue
-When you complete a quest
-When you get any kind of report or message

For the rest i'm not sure but i'll write them just in case:

-Something is added to your timeline
-When merchants return home
-When someone accepts your offers in the market


I'm not sure if there are more but the sound is spamming like every 2-3 minutes and sometimes nothing from the above has happened. You can't customize it to sound whenever you want, you can only mute it
 
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