1. -X- 66%, letting up the pressure this week, only taking a third of last weeks villages. That being said, they have gone up 7% in top10 villages, so "less pressure" =/= "falling behind"
8 new members.
They have basically cleared the core of hostiles, i suspect the few remaining are inactives to be farmed, or just villages that were left till last. I expect much of the "less pressure" is due to a much smaller front, with many players finding themselves locked in in the core,maybe zabanya or cute kitten can confirm?
Frankly at this stage of the game, the challenge is well and truely gone, so you will likely see less activity from many of the players in this tribe, however if you attack them, you will find that less activity does not mean less ability, they still far outnumber anyone else, and when they are less active they are often building more troops so they may have more troops available than at any other time of the game.
2. WOW 14%, despite losing still, they have picked up on their war on the barbarians, more than 80% of their conquers have been from barbs, even with this, their village count has dropped, and they have lost 10 members on top of that.
I really dont understand the strategy of taking barbs when you are losing. It is commonly said "taking a barb means the winning tribe has to take 4 villages to keep up" but that is not true, at the least its incomplete. Taking a barb, is 0.8 extra villages that they need to take off of you (or 4 barbarian villages, which is where the misconception comes from), taking a single village off of them is 1 extra village they have to take of you (or 8 barbarian villages - 4 for the lost village, and 4 more for your gained village) so barb munching is a losing battle from the outset. But even if it werent, a barb cannot compete with the production of the villages you are losing while munching, and they are at least a week away from having a farm big enough to fit a nuke, so again, its weakening yourself, making the world easier, if more boring, for the winning tribe. /rant
3. W.T 4%, up 4 slots this week, actually gaining villages, losing only 1. a third from -x-. this is how you handle a losing world, find inactives/easy enemies, take their villages, its more effective than barbmunching, though W.T is doing that as well. The downside of this strategy is it invites attention, and W.T's ob/m isnt high enough to suggest they can compete (i know OB isnt the only metric, but you cant win a fight if you dont throw a punch).
Honestly, i think its too late to make a difference, but W.T should be taking villages from tco, they seem to bea able to put the villages to better use, then they can come at -X- from a stronger position, however most players at this stage of the game cry "we shouldnt be fighting each other, only the winning tribe!" which is only practical if all tribes are pulling their weight, and players are at a size to compete with their neighbours.
4. MAG 3%, lost 3 members, took a mere 5 villages, mostly from minor tribes, though there is a barb there too. village count has gone from 263 last week, to 141 this week. Im calling this a dead tribe.
5. tco 4%, up a slot this week, more due to The Darkness's fall, than their own prowess (i say this everytime they go up a rank im prtty sure). Going strong on the war with the barbarians, but losing villages to tribes outside of the top 5, a net village gain, however id say their capacity to fight went down as they lost developed villages which were replaced by underdeveloped barbs.
I know i said i was only doing the top5 now, but as the darkness has had such a prominent place for so long, even starting the war that effectively ended the competition for the world, and dragging WOW down with them, ill give them one last week of infamy.
6. -D- 3%, down 2 slots this week, 2 members for a total village count drop of 53 villages, mostly taken from them by -X-, and they have finally joined their ally WOW in their war against the barbarians, taking 19 barbs, and those are their only conquers this week.
Darkness has been brought down to only the rim recruits they brought in once they got decimated in the early days of the war. I think its a fair call to say that the Darkness that exists today is a completely different tribe to the Darkness that tried to sucker punch -X- 6 weeks ago.
Yes you read that right, it took 6 weeks to go from 4 sizeable tribes vieing for control, with several minor tribes big enough to distract, if not defeat one or more of the 4 big tribes, to 3 of those big 4 being considered dead, and only one of those minor tribes still trying to distract.
To be honest, it took a lot quicker than that, you could have said the same thing 2-3 weeks ago, however it wasnt quite as obvious then as it is now. It did, after all, only take 48hours to kill the first of those big 4.
only change here this week is 9 and 10 swapped places.