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Top 10 Maps

DeletedUser2369

Guest
top10tribe-04-15.PNG
top10tribe-04-15-stats.PNG

Increase Stats: based off players currently in each tribe
top10tribe-04-15-increase.PNG

Conquers Stats: based on tribes at the time of conquer
conquers-04-15.PNG
1. -X-, down 4 more members, once again more bash earnt, same number of villages, I guess they are getting stuck into the WOW strongholds, players who didnt support their tribemates so still have all their troops leftover to defend their own villages?
Lost the same number of vills to WOW as last week, but took half the number off them. losing momentum? or just running out of targets?
conquers from other top tribes all up, and losses all down, however their village gain this week is 3/4s of last weeks in the conquers list, however total increase is the same, I think this is due to the change in members, the ones losing villages were kicked from the tribe?
2. MAG, steady on members, it seems they have finished their war with gum (the majority of the "other" conquers in the table). Question is whether they will now focus on their war with WOW, or shift attention to RAD on their rim border. I hope they go for WOW, but allowing a rim tribe get momentum can also be a mistake. I guess it comes down to home much of a nuisance RAD is making of themselves.
3. WOW, down 27 members, including their founder, so much for "players who leave their tribes are traitors". These lost members also account for the discrepancy in the increase and conquers tables. Good luck in running the tribe @Thatsmyspot , it seems most of the council are gone, so your hands wont be tied all the time, unfortunately its far too late to make a difference.
Despite their ongoing war with the barbarians, we are seeing an increase in offensive bash, and coming from less players, however its too little too late. With 100 villages less than last week (losses + lost members), and losing 131 villages this week (against 21 conquers vs. players), and 233 last week (against 50 conquers vs. players), the rate of loss is slowing, but so is conquers, this tribe is seizing up, and by next week I expect they will be a dead tribe.
4. -D-, 1 new member, a minor increase in off bash, but losing villages, this is pretty much a tribe of holdouts in the core, and another tribe of new recruits on the rim I assume just there for the tribe skills. Ultimately the core wont last much longer, if you can call them "alive" now, you could just call it death throes. The rim has as much chance as the other rim tribes.
5. W.T, down 2 members, up lots of off bash (compared to previous weeks), but losing villages, mostly to -X-, last couple weeks I have been mentioning that they have been getting villages off of -X-, it seems -X- has finally shifted some attention to deal with this nuisance.
6. tco, down 3 members, lost ob/m. basically still a holding tribe for sims.
7. RoA, down 2 members but up ob/m, I am still seeing these guys restarting in the core, youd think theyd learn.
8. YSH, down 1 member, but up a respectable ob/m.
9. RAD, down 2 members, up a little ob/m. Im watching this tribe more because they are my tribemates from early game rather than because I expect them to do anything.
10. Ter, new tribe this week, sitting in the southwest rim surrounded by -X- and bordering WOW. They may survive a while simply because the bigger players are focussed on the wow/-X- war, so are less likely to hit a relatively insignificant tribe.

RIP Pouch(gum), not only out of the top 10, but completely and utterly dead.

top10player-04-15.PNG
top10player-04-15-stats.PNG

Not a huge amount of change here. Welcome Kungman to the top 10, another top10 slot claimed by HUN.
top10player-04-15-bashstats.PNG

Ooohhh, look, Im finally showing in my own rankings! Im so awesome! Lord fuzzy and The Orical showing some mad bash increases this week.
Frippen pushed out, Phi creations getting in to rep HUN in his place, suyi dropping down, but tenmen managing to keep his place another week.
 

DeletedUser5131

Guest
Inbox me your player bio zabanya and I'll link all the barbs taken for you.... what's good for the goose is good for the gander and all...
Oh no no sweetie dont use logcial fallacies, just because you’re bad doesnt mean I am
 

DeletedUser2369

Guest
I can literally link dosens and dosens of barbs nobles by -x- and hun members (now x members) if you like....
dozens? thats needed to chapel flash enemy provinces. and WOW do that twice over in a week. and MAG have done it twice over this week.
Ive only been recording barb conquers for 14 days.
In that time WOW have taken 96 barbs, out of 153 total conquers, or 63% of conquers were barbs.
Darkness have taken 9 out of 29, so 31%
Mag have taken less with 39 out of 215, or 18%, however 20 of those was in the last 5 days, so the weekly percentage would be much higher.
-X- have taken 33 out of 416 total conquers, or 8%
feel free to check my math, go through tw2analytics and find enough barbs to compete with your tribes 60% of conquers.
And please dont try to use stats to justify an arguement without actually looking at the stats first. the barb munching stats have been in this very thread since I started recording them.
 

DeletedUser2616

Guest
>literally noble hundreds of barbs

BUT YOU GUYZ NOBLED DOZENS REEEEEEEEEEEE


honestly, the best barb munching stat is the map. on the tools map i used to make a map with just barbs, look for massive void(s) in it then figure out which tribe(s) were active in that area. doesn't hold up for late game when tribes are getting stomped but it helps early/mid game.

without even looking at it, i can assume there's a few big holes on the map around WoW right?
 

DeletedUser2369

Guest
Not really, rough borders based on 5 weeks ago. much much different from modern borders, at that time the east had no clearcut borders, thus 4 tribes being attributed to that section.
the borders between HUN and WOW was occupied by OTS at that time, also part of the southern border between wow and -X- (near the "1")
the main gaps are labeled 1, 2 and 3, though in the northeast there are some gaps on the border of -X- and what was SIN (merged into WOW), and in the core there is a few gaps, and on the south-southwest rim which is Darknesses new recruits and W.T
barbs.PNG

1. Hohndaufahl rejects, mentioned earlier in the top 10 for recruiting/occupying/munching the one province, and not doing much more.
2. War-torn province between WOW and -X-, WOW had early momentum, but when they lost it they decided to munch all the barbs, most of those barbs are still below 1k points, with inactive owners.
3. tenmen, of WOW. border province with HUN (and recently -X- after some strategic recruits), youll notice that just northeast of the 3 there is other gaps belonging to HUN, and north with HUN and -X-.
For reference - current rough borders - "H" is Hun, everything unlabelled is -X- and YSH (allied) with some patches of minor tribes (RoA, tco, ter):
borders.PNG

edit: updated second image to include the blue territories.
 
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DeletedUser2369

Guest
top10tribe-04-22.PNG

top10tribe-04-22-pie.PNG

top10tribe-04-22-stats.PNG

Increase Stats: based off players currently in each tribe
top10tribe-04-22-increasestats.PNG

(N.B. the highlighted row is players without a tribe, the query I ran treats them as having the same tribe)
Conquers Stats: based on tribes at the time of conquer
conquers-04-22.PNG
1. -X- 55%, 10 new members, predominantly from MAG, this has revitalised the tribe, increasing ob/m increase and village increase per member by 25% from their already double everyone else stats.
The alliance with MAG seems to have dropped, as they have taken a large number villages from MAG, to add to their large number from WOW.
-X- is the only tribe in the top 5 this week not to lose villages, and thats not including villages lost/taken via recruiting.
2. WOW 18%, up one slot this week, due to MAGs lost members rather than their own prowess, down 6 more members, and 87 villages total count (difference in the Increase vs. Conquers stats I assume due to the 6 lost members losing villages before leaving)
Only tribe this week to take villages off -X-, however their war with the barbs is still going strong, and it seems that they have an ally in that war!
3. MAG 8%, down a slot and 21 members this week, they are losing vills to -X- in a big way, (16% of their villages gone to -X-, not including lost members), they have responded to this new enemy by joining WOWs war against the Barbarians, and doing it with great gusto. Seriously, history has repeated itself, they are repeating WOWs strategy in their war with -X- point for point. Surely they can figure out that if it didnt work for WOW, it wont work for them?
4. -D-, taking a mere 4 barbs and nothing else, but losing 25% of their villages. I think its safe to say this is a dead tribe now. I wonder if the new recruits on the rim are also dead? or just not doing anything.
5. W.T, losing two members, to account for the difference between conquers stats losing villages, and increase stats gaining villages, All in all, poor performance this week, negligable bash increase, down 27 villages from last week.
6. tco, still negligable in every category.
7. YSH, up a slot this week, with a 25% village increase, and a 33% OB/m increase.
8. RoA, down a slot, down 6 members.
9. RAD, down 4 members, steady villages, 50% ob/m increase, possibly due to kicking low bash members
10. DGS, new tribe this week, sitting in the middle of MAG, looks like its 2 members leaving MAG in the hopes that -X- will ignore them. Seems like its not going to work after they have barbmunched 8 villages in 3 days, and lost 1 vill to -X-. surely these people realise that barbmunching an experienced tribes farms just paints a target on your back?!

top10player-04-22.PNG
top10player-04-22-stats.PNG


BashStats:
top10player-04-22-bashstats.PNG


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DeletedUser2616

Guest
The thing that's really standing out for me is the ratio of Obash/Dbash for -X- members, looks like their enemies really are mostly focusing on the barb war.
 

DeletedUser5131

Guest
The thing that's really standing out for me is the ratio of Obash/Dbash for -X- members, looks like their enemies really are mostly focusing on the barb war.
The only incomings I get are my own fakes after conquering a town
 

DeletedUser2369

Guest
all incomings ive gotten in the last couple weeks were rangered. which meant i only needed enough def to kill one nuke and to shift it to the right place (they werent faking) and im golden. I had to prenoble/renoble to kill the offense (home village was stacked) and one "small" noble attack (1/3 nuke escort) that he forgot to put a ranger on.
 

DeletedUser2616

Guest
imagine using rangers on an already lost world, i just don't get the logic of some people. but then again, i'm the type of guy that'd tank 10 nukes on 1 base for sh*ts and giggles.
 
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